McLaren to crown winner of Shadow Project Esports contest
The winner of McLaren’s latest Esports competition will be crowned tonight in an online race held at the McLaren’s Formula 1 HQ in Woking.

In total, 500,000 gaming enthusiasts applied to take part in the McLaren Shadow Project, the successor to last year’s World’s Fastest Gamer.
Over the past six months, qualifying rounds and heats have whittled down the competition to the final seven virtual gamers who are vying for outright victory.
The winner will join McLaren’s Esports development programme and will work with the Formula 1 team.
Over the past three days the final, seven competitors have undergone a series of human performance tests, analysing their physical and mental resilience in both the McLaren simulator and the gym. And their real-world driving skills have been tested during a track day at Dunsfold in a McLaren 570S GT4 car.
Last night, McLaren held five races for their drivers to compete against each other on five different games and platforms on gaming rigs based at their Woking HQ. The games they raced were iRacing, Forza Motorsport 7, Real Racing 3, Project Cars 2 and rFactor 2, using venues such as Indianapolis, Barcelona, Hockenheim, Austin and Silverstone.
The results from each race, plus scores from their aptitude on the simulator and on the real-world track, saw four out of seven contenders eliminated.
The three finalists - Brazilian Igor Fraga, Spaniard Miguel Ballester and Portugal’s Nuno Pinto - will race head-to-head on Thursday evening.
Last year McLaren’s World’s Fastest Gamer competition was entered by 30,000 Esports enthusiasts and the winner was former karter Rudy van Buren, who became the F1 team’s official simulator driver and took part in the Race of Champions.
“Last year’s competition proved that the skills learned as a racing gamer are transferable to the real world,” said McLaren’s director of Esports, Ben Payne. “McLaren Shadow Project is this year’s virtual racing programme to find the brightest and best Esports racing talent. We’ve been blown away by the number of talented gamers who have taken part in the competition this year.
“We’ve created the most open and inclusive racing Esports tournament on the planet, with players competing on multiple platforms on the biggest games.”
One of the finalists, Igor Fraga, has had success in both the real and virtual world. He was fourth in the 2018 USF2000 championship, which supports the IndyCar series, and was also crowned the FIA GT Nations Cup champion on Gran Turismo.
Tonight’s grand final to determine the winner will be broadcast from 19:00 GMT on McLaren’s YouTube channel.

Previous article
The fundamental racing set-up divide in Forza Esports
Next article
eNASCAR Heat Pro League registration is complete

About this article
Series | Esports |
Teams | McLaren |
Author | James Roberts |
McLaren to crown winner of Shadow Project Esports contest
How an unlikely tie-up won sim racing's biggest prize
An unlikely partnership between World Endurance Championship LMP1 privateers Rebellion Racing and Williams Formula 1's highly-successful sim racing team yielded victory in the inaugural 24 Hours of Le Mans Virtual. Here's how it triumphed in the biggest sim race ever staged
How seriously should Esports be taken?
As interest in Esports has increased during the coronavirus lockdown, the lines have become blurred between what's real and what's virtual - especially when some high-profile participants seem to be playing for laughs, says Luke Smith
Why Abt's deception left Audi with no choice
Daniel Abt's suspension by the Audi Formula E team - and possible loss of his drive - for fielding a ringer in an Esports event could be considered an overreaction. But in a wider context, his employers had little other alternative
How Leclerc is embracing his new mission
The emergence of Ferrari F1 driver Charles Leclerc as a Twitch streaming star has been one of the pleasant surprises of lockdown so far. He says it is giving fans a greater insight into his nature, but that's not his primary purpose
Leclerc's Virtual GP annihilation deserves great credit
The introduction of Charles Leclerc, Alex Albon, George Russell and Antonio Giovinazzi to Formula 1's Virtual GP last weekend meant it was a step above the franchise's debut two weeks ago. But a dominant performance from Esports newcomer Leclerc stole the show
How the hidden side of being fast has been exposed
The lack of real track action so far this year hasn't stop drivers from keeping their racing brains 'fresh', as former F1 star Stoffel Vandoorne suggested last weekend.
Why entertainment isn't Esports greatest virtue right now
MotoGP's virtual #StayAtHomeGP was a sad reminder of some of the storylines that could be unfolding had the real-life season not been delayed indefinitely by the coronavirus pandemic. While we can bemoan Esports as being a poor relation of the real thing, it has an even more important function to perform
F1’s pantomime Virtual GP is fun but unsustainable
F1 Esports' inaugural Virtual Grand Prix last weekend provided brilliant entertainment to those tuning in to watch a mix of F1 drivers and celebrities battle on track, but was a missed opportunity for marketing its own Esports stars. A change of approach is needed if it is to successfully fill the void until the resumption of proper racing